#include "LocalShader.h"

REGISTER_SHADER(LocalVertexShader, "RayTracingCornellBox\\Local.vert")

REGISTER_SHADER(LocalFragmentShader, "RayTracingCornellBox\\Local.frag")

REGISTER_SHADER(RayTraceRgenShader, "RayTracingCornellBox\\RayTrace.rgen")

REGISTER_SHADER(RayTraceRchitShader, "RayTracingCornellBox\\RayTrace.rchit")

REGISTER_SHADER(RayTraceRmissShader, "RayTracingCornellBox\\RayTrace.rmiss")




